devlog of my game #1 - unfinished
I HAVE 6 DAYS AND I MUST CODE
INTRODUCTION: MY TOOLS AND EXPERIENCE
Hello to anyone reading this :D i will be using GODOT 4 for the game i am making for the GOEDWARE GAME JAM #12 and libreaseprite for sprites and LMMS for music/sfx! , i have been making games since 2020 or been trying to make games :/ its been rough for me to get back to the game making scene lately as i
THOUGHTS ABOU THE THEME: "STRANGE POWERUPS"
First thing that came to my mind were rougelikes/roguelites games like BINDING OF ISSAC and RISK OF RAIN etc.. , Roguelikes/Roguelites possess lots of powerups that i can take a hold and twist! , that's why i believe that this genre fits to the jam theme better than other genre since powerups are super vital to the genre of roguelikes/roguelites and it just so happen that the theme revolves around one thing that roguelikes and roguelites have lots of.. "POWERUPS!"
IDEAS :
Similar to Binding of issac i wanted my game to have a shooting mechanic as well . implementing that in godot was easy for me since i have made several attempts beforehand and i had grasped the way it works. so for this section i spent brainstorming design ideas for my characters.
Attempt #1? :first i couldn't think of anything humanoid it would be cool but i wanted the design to be simple. so i drew a simple sprite sheet
suffice to say i made it super simple :D.
*ONE DRAWING SESSION LATER
Final : i worked around the super simple design i had and ended up with this. its name is Willy
terminal 0x01
action - shooter - survive the waves of enemies!
Status | In development |
Author | heksapvp |
Genre | Shooter, Action |
Tags | 2D |
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